Spy Hunter Goes Mobile
Well, not mobile in the sense of phones or tablets, but for the Nintendo 3DS and PlayStation Vita and judging by the screenshots, you can see a clear difference in the quality of both versions.
It’s been almost 30 years since the original arcade version of Spy Hunter was released and I have to admit, I was pretty addicted to it. There was just something about the game that had you playing it over and over, weaving in and out of traffic, dodging the bulletproof cars which would try and knock you off the road or burst your tires with wheel spikes.
Back then though, it was a top-down, 16-bit graphics game, but what really made it stand out was the awesome music and it sounds like it could have made it into the handheld remake. The first image looks like it’s from the Vita version, nice and sharp with shiney vehicles, especially the G-6155 Interceptor as it shoots out blue flame from the nitro boost.
“Spy Hunter’s classic gameplay has been upgraded to give PlayStation Vita and 3DS players a new, adrenaline-charged experience,” said Samantha Ryan, Senior Vice President, Production and Development, Warner Bros. Interactive Entertainment. “Gamers now have more choice in the transformation and customization with greater hand controls, brilliant graphics and enhanced action cameras.”
Here is an awesome trailer and a bit of blurb:
The Interceptor seamlessly transforms from supercar to off-road assault vehicle to speed boat, allowing players to go where they like within the game’s branching mission tracks. Players can choose to outfit and upgrade the Interceptor’s many weapons and high tech gadgets as they like throughout the course of the game. And for the first time, the Agent will have additional support in the form of an unmanned aerial support drone, allowing players to plan their destruction when assaulting enemy agent strongholds. Spy Hunter also features thrilling crash choreography and a camera system that follows the action in slow motion to let players savor the destruction they created.
No specific date yet, just “this Fall”, so probably around October.