Versus Evil is an indie publisher who already has a few notches on their belt, the latest being 4gency’s Habitat. Habitat: A Thousand Generations in Orbit, to give its full title is in development for the Xbox One and PC.
There are also Mac and Linux ports in the works of the game that claims to be the only strategic space simulation game that uses orbital debris to build the future homes of humanity and where hope for survival relies on the creativity and resourcefulness of the player.
“We first saw Habitat at GDC. Our team immediately loved the concept and how passionate 4gency is about their game. Once we played it we were hooked”, said Steve Escalante, General Manager of Versus Evil. “Habitat will offer gamers a unique space survival experience quite unlike anything else, and we are thrilled that 4gency wants to work with us”.
So, what’s Habitat all about?
players must assume the role of ‘Commander’ and lead a team of engineers to gather a variety of debris found in Earth’s orbit, turning it into habitable space stations that can support human life. As players combine different elements of debris, explore space and mine the resources found there, a fully expandable tech tree can be researched. However surviving in a zero gravity universe in the face of constant crisis also relies on the player’s ability to master physics-driven flight simulation as well as turning some of their creations into deadly kinetic orbital weapons that will be needed to take out the enemy when necessary.
“The team at Versus Evil is absolutely the right partner for us to launch this game with,” says 4gency founder Charles Cox. “They’re a small, nimble and dedicated team that understands our needs and we are really looking forward to getting the marketing and PR campaigns up and running with their help.”
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