RUST is one of those games where you can join friendly servers and everyone gets along or you will just get killed. Again. And again. And again and again and again and so on.
So hey, oh joy of happy days, RUST is coming to consoles next year. So if you’ve ever wondered what the PC players complained about, you’ll soon find out.
Announced today at Microsoft’s X019 in London, fans will get a chance to test their survival capabilities when Rust releases on console next year.
Waking up on a mysterious post-apocalyptic island littered with dilapidated industrial monuments and probing scientists, it’s up to you to figure out how to keep yourself alive in a world where everything wants you dead.
In Rust, there is one goal above everything else: survive. Conquer thirst and hunger, battle the elements, create clothing and stay safe against hostile forces including other players, scientists, bears, wolves or even succumb to fire, drowning or radiation poisoning. A game without rules, Rust doesn’t tell its inhabitants what to do.
Players are free to be deceptive and aggressive with intense player vs. player combat, raiding and looting, but there is potentially even more to be earned with a team of friendly players by your side. In the struggle for survival and supremacy, players can build tiny cabins in the woods to huge scrap metal fortresses in an attempt to stay safe, as well as craft a variety of weapons, bombs and traps.
Since Rust’s initial launch into Steam Early Access in 2013, almost eight million fans have populated its world and taken part in the ultimate social experiment, making it one of the most played games on Steam.
The title has evolved from its earliest days as a primal-survival game to one that stands out among its competitors – featuring shockingly detailed worlds to explore and build in, filled with a variety of gameplay styles, weapons, crafts and above all else: combat.